Archive for September, 2008

Songbird path to Agility – Part II

Posted in agile on September 4th, 2008 by Georges – Comments Off

Twister Coaster

This is a repost of a series of article I originally published on Songbird’s blog

Previously, we’ve examined the new development practices that the Songbird team adopted to plan and track a release. Everyone on the team was very eager to put them to the test. Unfortunately, at the time, we were still in the middle of the 0.3 release cycle and new work could only be started once that release was completed. During the 0.3 release, everything was still treated as a bug, but in fact, many bugs were stories and tasks in disguise. We decided to apply some of the newly defined tracking principle to help us guide and finish the cycle, so we could start fresh with our next release as soon as possible.

Cuánto es?

The first step was to add cost to everything. We introduced a new cost field in Bugzilla and put a cost value on everything according to our new scale of 1, 2 and 3 points. With costing in place, we were in a position to compute how much points the team was able to complete in a typical work week. That total, normalized per work day became our team velocity.

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